Geometrically deform the placement field (logo & text)
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j0nes
Print and placement fields for logos and fonts are currently defined in a standardized way as fixed, rectangular areas. This limits the realistic presentation to products with complex geometry (e.g. jerseys, bags or curves).
I want a function that makes it possible to geometrically deform or adjust the placement field in perspective.
In concrete terms, this means:
Instead of a fixed square printing field, a freely definable polygon/mesh field
Ability to adjust the field using corner dragging (Quad Warp) or mesh vertices
Perspective Transform support for realistic placement on 3D products
Logo/font remains proportionally correctly rendered within the area
Optional: “surface mapping” on product zones (e.g. front, side, sleeve of a jersey)
Objective: realistic preview of how a print will look, for example on a lateral or curved surface
Use case:
A piece of clothing should not only be able to be viewed from the front. Logos or lettering should also be able to be placed correctly and cleanly in perspective on lateral or slightly rotated product views.
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